
LinkedIn Profile
GitHub
Telegram
[email protected]
Timur Abdrakhimov Unity Developer VR/AR
🇬🇪 Georgia, Tbilisi
Programming Languages: C#, Swift, Java, JavaScript, HTML/CSS
Game Engines: Unity, Unreal Engine, Godot
Technologies and Integrations:
- VR SDKs and tools: ARFoundation, Quest SDK, OpenXR, Pico SDK, Vive SDK, Steam VR, Social Media SDKs
- Advertising SDKs: ADMob, IronSource, Appodeal, Unity Ad
- Graphics and Effects: Amplify Shader, Shader Graph
- CVS: Trello, Jira, Notion, Git
- Additional Programs: Blender 3D, Figma, Photoshop, Substance Painter
Main Skills:
- Experienced Unity Developer with over 5 years in VR/AR development. Specialized in creating and optimizing VR applications for Meta Quest 2, Meta Quest Pro and Meta Quest 3. Expert in C#, Unity 3D, performance optimization, multithreading, and distributed systems. Proven ability to design complex user interaction systems and collaborate with cross-functional teams to deliver high-quality products.
- VR UX/UI: Skilled in designing and implementing user-friendly VR interfaces, menus, and interactions to enhance user experience.
- Game Design: Proficient in game design principles and experienced in designing and developing games for different platforms.
- Technical Art: Knowledgeable in creating and implementing shaders and visual effects, optimizing art assets, and ensuring that the game runs smoothly on different platforms. Experienced in using Unity for technical art tasks, and familiar with various plugins and tools used in the technical art pipeline.
- Level Design: Skilled in designing, prototyping, and implementing game levels with a focus on gameplay, aesthetics, and user experience.
Experience
Feeling Digital — Unity VR Developer June 2023 — October 2023
Research and Development for Passthrough applications.
Novobeing

As a developer at Novobeing, I played a key role in enhancing and maintaining our health and meditation well-being application, designed to provide users with improved mental clarity and overall well-being.
- Developed and maintained a meditation application.
- Implemented support for peripheral devices and wrote a plugin to synchronize information with Apple Watch.
- Added Passthrough mode functionality and integrated hand tracking support.
- Scene Optimization
- Prepared the application for publishing in App Lab.
- Created a client (Swift) and server (Node.JS) application to connect the Apple Watch to any app and transmit data.
Novobeing - Meditation & Breathwork Experiences for enhanced mental clarity